Volumetric Displays
We are currently working on our third generation holographic display, which leverages the work we have done with the previous generations. The aim is to create a volumetric space in mid-air with independently addressable voxels in (x,y,z). If these voxels are sufficiently numerous and dense, then this will approximate a display. After all, a digital display is nothing more than a bunch of dots next to each other.